🎮 A* Pathfinding - Pokémon World Navigator

Interactive Graph Theory Visualization | Final Project

Control Panel
×
1x speed
Status: Ready
Step: 0 / 0
Navigation Grid
Legend & Logs

Tile Types:

Empty (1)
🌱
Grass (2)
🕳️
Cave (5)
🧱
Wall ()
👤
Trainer ()
🏥
PokéCenter (1)
🚀
Start (1)
🎯
End (1)
⬇️
Ledge (1)

Algorithm Status:

Open Set (Will Explore)
Closed Set (Already Explored)
Final Path
Current Node

Activity Log:

No activity yet...

📊 Detailed Algorithm Steps

🔍 Run the A* algorithm to see detailed step-by-step analysis

The table will show current node, neighbors, g(n), h(n), f(n) values, and priority queue state

🎓 Graph Theory Final Project - A* Algorithm Visualization

Interactive demonstration of weighted graph traversal and heuristic pathfinding